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iDMAa 2006 San Diego - National University
National University in San Diego, CA, hosted the November 2006 iDMAa conference. With a speaker program that included Paul Prensky (celebrated author and game designer), Paul Churchill (ILM), John Katzman (Third Screen Film Festival), and dozens of artists and academics from around the world. Look soon for information about iDMAa 2007!! [See conference website]
iDMAa + IMS 2006: CODE
The
iDMAa 2006 conference at the beautiful campus of Miami University (Oxford, OH) was a smashing success. We saw many new faces (and many familiar ones) as iDMAa and the Interactive Media Studies program (IMS) at Miami put together a compelling range of exhibitions, presentations, paper sessions, and tutorials.
Access iDMAa + IMS 2006 Conference Site
Access iDMAa + IMS 2006 Proceedings
iDMAa 2005
Building on the success of iDMAa's inaugural conference in 2004, iDMAa 2005 provided attendees with a compelling blend of interactive workshops, hands-on tutorials, presentations from industry leaders (including Bing Gordon, co-founder of Electronic Arts), and networking opportunities. The conference also spawned several working groups that will address many different challenges faced by iDMAa member institutions. iDMAa 2005 was also the scene of growing momentum behind iDMAa's first special interest group - Game Studies - which sponsored several workshops, a tutorial, and machinima screening. For more information about what happened at this year's conference:
Access the iDMAa 2005 website
iDMAa 2005 Proceedings
iDMAa 2004
With more than 200 registrants, the Spring 2004, first-ever iDMAa conference
was a smashing success. Educators, practitioners, students and artists
from all over the world attended the 3-day event in Orlando, Florida
(March 10-12). The workshop-focused format allowed participants to connect,
problem solve, and strategize together as leaders in the field discussed
today's challenges and tomorrow's opportunities in digital media
and arts.
Access
the iDMAa 2004 website
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