BE THERE>>>
San Diego, California
November 09-11, 2006
hosted by
National University
 
 

 

CONFERENCE INFO>>>

The fourth international iDMAa Conference, Digital Media: Works in Progress, will be held at National University in San Diego, CA. We invite you to join us as we meet, discuss and shape the many emerging formations of Digital Media.

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:: IDEAS EXHIBITION

 

LINKS>>>
: iDMAa Home
: Past iDMAa Conferences
: iDMAa Journal

 

Conference Address

National University

Spectrum Campus
9388 Lightwave Avenue
San Diego, CA 92123-1426

 

 

 

 

FEATURED SPEAKERS >>>

Marc Prensky

Marc Prensky is an internationally acclaimed speaker, writer, consultant, and designer in the critical areas of education and learning. He is the author of Digital Game-Based Learning (McGraw-Hill, 2001), the founder and CEO of Games2train (whose clients include IBM, Nokia, Pfizer, the US Department of Defense and the LA and Florida Virtual Schools) and creator of the sites www.dodgamecommunity.com and www.socialimpactgames.com.

Marc has created over 50 software games for learning, including the world's first fast-action videogame-based training tools and world-wide, multi-player, multi-team on-line competitions. He has also taught at all levels. Marc has been featured in articles in The NY Times and The Wall Street Journal, has appeared on CNN, MSNBC, PBS, and the BBC, and was named as one of training's top 10 "visionaries" by Training magazine. He holds graduate degrees from Yale (Teaching) and Harvard (MBA).

Jon Katzman

Jon Katzman is a veteran television producer and is festival director for the Third Screen Film Festival. Bridging leading-edge technology, creativity and education, the festival showcases films for the "third screen," which includes mobile phones as well as WiFi and broadband-enabled hand-held devices. Katzman is also the Director of Columbia College’s Semester in LA program.

Katzman has recently served as executive producer of the Jamie Foxx starrer "Redemption" (FX); the Matt LeBlac vehicle "The 5 Coolest Things" (Discovery), and "The Man in the Mirror: The Michael Jackson Story" (VH1).

 

Katzman began his career in Hollywood at NBC where he was admitted into the prestigious associates training program assigned to NBC chairman Brandon Tartikoff. While at NBC Productions, he assisted with the development of shows such as "Saved by the Bell" and "The Fresh Prince of Bel-Air." From there he went to Warner Brothers where he worked as director of comedy development and director of current programming on shows including "Lois and Clark," "The George Carlin Show" and "Full House."

 

He has produced several independent and feature films including "You're Killing Me." The first employee hired at New Regency Television, Katzman eventually became senior vice-president of long-form programming at its successor, Regency Television. While at Regency he found and developed "Roswell," the Showtime movie "Noriega" and produced many other projects for television.

 

Tim Langdell

Tim, a pioneer of the video game industry, formed EDGE Games – which at one time was Electronic Arts Europe and Sega Europe – and has remained a top five European game publisher. Langdell also co-founded The Academy of Interactive Arts & Sciences (AIAS) in the mid-90s, and was instrumental in creating the first televised games awards show that AIAS aired on TBS in 1995. With more than 180 games to his credit, Langdell is not only passionate about games, but he is also an experienced member of non-profit boards. He has served on the Board of Directors of the British Academy of Film and Television (BAFTA/LA), was chairman of The Guild of Software Houses, a director of the Federation Against Software Theft and vice chair of the Steering Committee of the Writers Guild of America New Media Caucus. In addition to being the chairman of EDGE Games, Langdell also instigated a video game curriculum at the University of Southern California (USC), where he launched the first video game classes at the USC Film School in 1992. Langdell is also author of four books on game programming, co-author of the recent first-ever book on games testing (Game Testing All In One) and is currently working on his latest book, Next Generation Game Design. Langdell earned his joint B.S. in Physics and Psychology at Leicester University England, his M.A. at Nottingham University and his Ph.D. at University College London.


Tim founded EDGE Games in 1979 and built it into a top European developer/publisher by 1982. He has produced more than 180 games, many of which he designed and assisted in the coding of. He has written several books on computer game programming and one on virtual reality. In 1992 Tim devised and taught the curriculum course in interactive entertainment at USC’s Film School. In the last few years he has returned to USC as chair of the Engineering Departments Information Technology Program’s game curriculum committee and teach games courses. Tim was a co-founder of the Academy of Interactive Arts & Sciences, is the president of IAGER, and a member of the current Board of Directors of AIAS.